The post Playnance Pays $2M, Revenue Tops $5.3M Ahead of G-Token appeared on BitcoinEthereumNews.com. As it gets ready to launch its G-Token, Playnance reports The post Playnance Pays $2M, Revenue Tops $5.3M Ahead of G-Token appeared on BitcoinEthereumNews.com. As it gets ready to launch its G-Token, Playnance reports

Playnance Pays $2M, Revenue Tops $5.3M Ahead of G-Token

As it gets ready to launch its G-Token, Playnance reports that its “Be The Boss” program has paid out more than $2 million in actual cash. According to company data, the entire ecosystem has so far brought in over $5.3 million.

Playnance’s current infrastructure incorporates the Be The Boss structure as a layer of participation. The model is linked to activity already occurring across the company’s consumer-facing platforms rather than depending on anticipated growth.

According to a Playnance report, their ecosystem typically handles around 1.5 million on-chain transactions each day, with over 10,000 unique active daily users engaging via the Playnance ecosystem. All transactions are non-custodial and recorded on-chain, and onboarding flows are designed to closely mimic the experience typically found within Web2 platforms.

The individual platforms within Playnance’s ecosystem share a single wallet infrastructure and operational layer. This helps create a seamless user journey across its multiple applications, while also providing the same underlying operations for the entire Be The Boss program. Playnance claims that there are currently 2,809 active “Bosses,” more than doubling the previous number of participants.

G-Token’s role within the platform architecture

The purpose of the upcoming G-Token will be both to act as a central utility token for this ecosystem and as an integral part of the Playnance platform mechanics, such as transactions, settlement flows, and cross-platform interaction.

Rather than developing the G-Token as a stand-alone asset, it is based upon ecosystems that are currently functional and processing significant levels of existing activity. By associating the G-Token with active transaction volumes and revenues, the company is positioning the G-Token as an extension of existing operational infrastructure rather than as a speculative asset.

The expected outcome is to combine incentives, user activity, and economic models at the platform level into a single shared on-chain model, providing a common economic layer between multiple consumer applications.

“Our focus has always been on building real systems that operate at scale before talking about them. The growth of the Be The Boss program and the upcoming launch of G-Token reflect years of infrastructure development, live user activity, and continuous refinement. We designed the token to serve a working ecosystem, not the other way around, and this milestone shows that the foundation is already in place.”— Pini Peter, CEO of Playnance.

Founded in 2020, Playnance is a firm that creates non-custodial, on-chain consumer experiences for bringing mainstream consumers into the blockchain ecosystem. They focus on reducing technical barriers to entry by removing the intricacies of using a blockchain, while still providing an on-chain level of transparency.

The bottom line

Playnance has successfully distributed $2 million via its Be The Boss program, and through combined revenues of $5.3 million, Playnance is focusing on an active ecosystem for the upcoming G-Token launch. As user participation and transaction volume continue to increase, the focus is on matching economics with activity defined as measurable rather than future projections.

Source: https://coinpaper.com/14954/playnance-pays-2-m-revenue-tops-5-3-m-ahead-of-g-token

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