The post Black Ops 7’ Is Making One Major Change After Gamer Backlash appeared on BitcoinEthereumNews.com. Black Ops 7 Credit: Activision Back when Call Of Duty: Modern Warfare II was drawing down and Modern Warfare III was on the horizon, the Call Of Duty community was up in arms. The new game, they believed, was little more than a glorified and overpriced DLC. To help mollify the community, Activision announced that all the guns and Operator skins from MWII would carry over to MWIII. If anything, this made the sequel feel even more like an expansion. Now, I disagree that MWIII was just a glorified DLC for MWII. It was a very different game in a lot of ways, with a much better movement system and a ton of new (and remade) maps. It felt a lot better to play. But it was weird to have two Modern Warfare games release back-to-back, and I understand why the community was a little miffed, especially since the campaign was pretty lackluster and felt like it had been rushed. Now we find ourselves in a similar situation, with Black Ops 7 releasing the year after Black Ops 6. The latter introduced tons of new stuff including the fun (if controversial) Omnimovement mechanics, which I’ve come to really enjoy. But the Black Ops 7 reveal left a lot of gamers really upset. Partly, it’s the contrast to Battlefield 6. That game feels like a proper military sim, while Black Ops 7 seems to be taking the franchise in an absurdist direction, not just futuristic but completely off-the-wall. The reveal trailer was overwhelmingly disliked by gamers, with many commenting that the trailer alone made them pre-order Battlefield 6 out of spite. One big issue? The direction Activision has gone with Operator skins over the past few games. Call Of Duty has had goofy skins for a long time, but these were… The post Black Ops 7’ Is Making One Major Change After Gamer Backlash appeared on BitcoinEthereumNews.com. Black Ops 7 Credit: Activision Back when Call Of Duty: Modern Warfare II was drawing down and Modern Warfare III was on the horizon, the Call Of Duty community was up in arms. The new game, they believed, was little more than a glorified and overpriced DLC. To help mollify the community, Activision announced that all the guns and Operator skins from MWII would carry over to MWIII. If anything, this made the sequel feel even more like an expansion. Now, I disagree that MWIII was just a glorified DLC for MWII. It was a very different game in a lot of ways, with a much better movement system and a ton of new (and remade) maps. It felt a lot better to play. But it was weird to have two Modern Warfare games release back-to-back, and I understand why the community was a little miffed, especially since the campaign was pretty lackluster and felt like it had been rushed. Now we find ourselves in a similar situation, with Black Ops 7 releasing the year after Black Ops 6. The latter introduced tons of new stuff including the fun (if controversial) Omnimovement mechanics, which I’ve come to really enjoy. But the Black Ops 7 reveal left a lot of gamers really upset. Partly, it’s the contrast to Battlefield 6. That game feels like a proper military sim, while Black Ops 7 seems to be taking the franchise in an absurdist direction, not just futuristic but completely off-the-wall. The reveal trailer was overwhelmingly disliked by gamers, with many commenting that the trailer alone made them pre-order Battlefield 6 out of spite. One big issue? The direction Activision has gone with Operator skins over the past few games. Call Of Duty has had goofy skins for a long time, but these were…

Black Ops 7’ Is Making One Major Change After Gamer Backlash

Black Ops 7

Credit: Activision

Back when Call Of Duty: Modern Warfare II was drawing down and Modern Warfare III was on the horizon, the Call Of Duty community was up in arms. The new game, they believed, was little more than a glorified and overpriced DLC. To help mollify the community, Activision announced that all the guns and Operator skins from MWII would carry over to MWIII. If anything, this made the sequel feel even more like an expansion.

Now, I disagree that MWIII was just a glorified DLC for MWII. It was a very different game in a lot of ways, with a much better movement system and a ton of new (and remade) maps. It felt a lot better to play. But it was weird to have two Modern Warfare games release back-to-back, and I understand why the community was a little miffed, especially since the campaign was pretty lackluster and felt like it had been rushed.

Now we find ourselves in a similar situation, with Black Ops 7 releasing the year after Black Ops 6. The latter introduced tons of new stuff including the fun (if controversial) Omnimovement mechanics, which I’ve come to really enjoy. But the Black Ops 7 reveal left a lot of gamers really upset. Partly, it’s the contrast to Battlefield 6. That game feels like a proper military sim, while Black Ops 7 seems to be taking the franchise in an absurdist direction, not just futuristic but completely off-the-wall.

The reveal trailer was overwhelmingly disliked by gamers, with many commenting that the trailer alone made them pre-order Battlefield 6 out of spite. One big issue? The direction Activision has gone with Operator skins over the past few games. Call Of Duty has had goofy skins for a long time, but these were historically pretty rare. A Snoop Dogg skin here, a Grim Reaper skin there, maybe some kind of horror movie killer or Santa. Now, comparisons to Fortnite are commonplace and well-earned.

When Treyarch revealed that Operator skins and guns/blueprints would Carry Over to Black Ops 7, you could almost hear the audible groan of the community (or maybe that was just me). It’s nice to just start over with more grounded Operators and everyone leveling the same guns each year, and now we’d have to deal with Beavis and Butthead with the launch of Season 1, and fully leveled-up guns with laser and dismemberment effects.

When I spoke with Treyarch, I asked them if they were considering anything to appeal to gamers who preferred to play the game as more of a mil-sim. Perhaps a toggle, I suggested, similar to how you can toggle off dismemberment effects and animations. They said they were listening to community feedback, but were otherwise noncommittal. These Operator skin bundles are hugely profitable, so it makes sense that Activision and Microsoft would not want to give players the option to turn them off.

Then again, from a zoomed out perspective, maybe it would make sense to throw your community a bone. Today, Activision announced that they were, in fact, throwing at least a small bone to Call Of Duty players. They’ve reversed the decision to Carry Over skins and guns from Black Ops 6 to Black Ops 7, though these will still be available in the free-to-play Warzone battle royale.

“We know there’s been a lot of conversation recently about the identity of Call of Duty,” Activision posted in a community update Tuesday. “Some of you have said we’ve drifted from what made Call of Duty unique in the first place: immersive, intense, visceral and in many ways grounded. That feedback hits home, and we take it seriously. We hear you.

Operators, Operator Skins, and Weapons from Black Ops 6 will no longer carry forward into Black Ops 7.

“Black Ops 7 needs to feel authentic to Call of Duty and its setting. That is why Black Ops 6 Operator and Weapon content will not carry forward to Black Ops 7.”

Activision notes that XP tokens and Gobblegums (consumables, basically) will carry over to Black Ops 7, which is good. In fact, I’d say this entire update is a very good thing all around. In fact, the post also notes that this isn’t stopping with Carry Over.

“In Black Ops 7, bundles and items will be crafted to fit the Black Ops identity,” the post continues. “We hear the feedback. We need to deliver a better balance toward the immersive, core Call of Duty experience.”

This is great news if Activision sticks to it and really does avoid the ridiculous direction these games have gone over the past few years. I think the occasional fun or zany bundle is fine, but when Beavis and Butthead and green dragon people are everywhere, it starts to get pretty stupid. A toggle on/off option would also be a good idea, though I’m not sure how feasible that is from the developer’s end.

This is certainly Activision listening to consumer feedback, but it’s also pressure from the competition. Battlefield 6 is opting for a more realistic approach, and the popularity of that decision has had ripple effects. This is why it’s so important to have competition from other big FPS games. I guess we’ll see what exactly the “Black Ops identity” is over the next year.

Black Ops 7 launches on November 14th. There will be an open beta in early October. Read more about the upcoming first-person shooter right here.

Source: https://www.forbes.com/sites/erikkain/2025/08/26/call-of-duty-black-ops-7-is-making-one-major-change-after-gamer-backlash/

Market Opportunity
Sport.Fun Logo
Sport.Fun Price(FUN)
$0.08404
$0.08404$0.08404
+320.20%
USD
Sport.Fun (FUN) Live Price Chart
Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact service@support.mexc.com for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

You May Also Like

Over $145M Evaporates In Brutal Long Squeeze

Over $145M Evaporates In Brutal Long Squeeze

The post Over $145M Evaporates In Brutal Long Squeeze appeared on BitcoinEthereumNews.com. Crypto Futures Liquidations: Over $145M Evaporates In Brutal Long Squeeze
Share
BitcoinEthereumNews2026/01/16 11:35
DOGE ETF Hype Fades as Whales Sell and Traders Await Decline

DOGE ETF Hype Fades as Whales Sell and Traders Await Decline

The post DOGE ETF Hype Fades as Whales Sell and Traders Await Decline appeared on BitcoinEthereumNews.com. Leading meme coin Dogecoin (DOGE) has struggled to gain momentum despite excitement surrounding the anticipated launch of a US-listed Dogecoin ETF this week. On-chain data reveals a decline in whale participation and a general uptick in coin selloffs across exchanges, hinting at the possibility of a deeper price pullback in the coming days. Sponsored Sponsored DOGE Faces Decline as Whales Hold Back, Traders Sell The market is anticipating the launch of Rex-Osprey’s Dogecoin ETF (DOJE) tomorrow, which is expected to give traditional investors direct exposure to Dogecoin’s price movements.  However, DOGE’s price performance has remained muted ahead of the milestone, signaling a lack of enthusiasm from traders. According to on-chain analytics platform Nansen, whale accumulation has slowed notably over the past week. Large investors, with wallets containing DOGE coins worth more than $1 million, appear unconvinced by the ETF narrative and have reduced their holdings by over 4% in the past week.  For token TA and market updates: Want more token insights like this? Sign up for Editor Harsh Notariya’s Daily Crypto Newsletter here. Dogecoin Whale Activity. Source: Nansen When large holders reduce their accumulation, it signals a bearish shift in market sentiment. This reduced DOGE demand from significant players can lead to decreased buying pressure, potentially resulting in price stagnation or declines in the near term. Sponsored Sponsored Furthermore, DOGE’s exchange reserve has risen steadily in the past week, suggesting that more traders are transferring DOGE to exchanges with the intent to sell. As of this writing, the altcoin’s exchange balance sits at 28 billion DOGE, climbing by 12% in the past seven days. DOGE Balance on Exchanges. Source: Glassnode A rising exchange balance indicates that holders are moving their assets to trading platforms to sell rather than to hold. This influx of coins onto exchanges increases the available supply in…
Share
BitcoinEthereumNews2025/09/18 05:07
Uniswap launches on OKX’s X Layer with zero interface fees

Uniswap launches on OKX’s X Layer with zero interface fees

The post Uniswap launches on OKX’s X Layer with zero interface fees appeared on BitcoinEthereumNews.com. Uniswap has launched on OKX’s X Layer, enabling zero-fee
Share
BitcoinEthereumNews2026/01/16 11:41