Roughly 93% of GameFi projects are now effectively dead, as tokens plunge 95%, user counts flatline, VCs pivot to AI and RWAs, and even Animoca trims pure gamingRoughly 93% of GameFi projects are now effectively dead, as tokens plunge 95%, user counts flatline, VCs pivot to AI and RWAs, and even Animoca trims pure gaming

GameFi is effectively dead as 93% of projects collapse

2026/04/23 22:14
3 min read
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Roughly 93% of GameFi projects are now effectively dead, as tokens plunge 95%, user counts flatline, VCs pivot to AI and RWAs, and even Animoca trims pure gaming bets.

Summary
  • Around 93% of GameFi projects are now effectively “dead,” with tokens down an average of 95% from their all-time highs.
  • Studio funding for Web3 games has plunged more than 90% from 2022 peak levels as venture money rotates into AI, RWAs, and infrastructure.
  • Even Animoca Brands has sharply reduced its gaming exposure, tilting its portfolio and strategy toward stablecoins and other financial primitives.

Roughly 93% of GameFi projects have failed, with token prices collapsing about 95% from 2022 highs and user activity evaporating to near zero, according to data shared by market-making firm Caladan and earlier sector-wide studies by ChainPlay and Storible. Their analysis of more than 3,200 Web3 gaming projects found that the average GameFi title survives only around four months before its token drops over 90% and daily active users fall below 100.

Caladan’s breakdown echoes ChainPlay’s finding that “93% of GameFi projects are dead,” underscoring how the sector — which drew over $12 billion of investment at its peak — has become one of crypto’s most brutal wipeouts. In 2024, GameFi funding fell to roughly $859 million, down about 85% from the 2022 high of $5.56 billion, and by 2025 that drop had deepened to around 93% as studios struggled to raise new rounds.

VC money rotates to AI, RWAs, and L2s

The funding collapse reflects a sharp pivot by venture capital into sectors seen as having clearer product-market fit and regulatory tailwinds. Reports from firms tracking deal flow show dollars moving out of play-to-earn economies and into artificial intelligence tooling, real-world asset tokenization, and Layer-2 infrastructure, where usage and fee revenue have held up better through the cycle. One recent Messari-cited snapshot found that only 6 of 41 token sales since 2025 are currently profitable, underlining how investors have been burned by high-emission, low-retention token models.

“GameFi tokens were left for dead after a brutal 2025,” one MEXC market note observed, estimating the sector ended that year down roughly 75% and describing investor interest as “wiped out.” While a handful of gaming chains and tokens are seeing tentative recoveries in early 2026, data providers stress that these are exceptions, not a broad trend reversal.

Animoca trims gaming, leans into stablecoins

Even category champions are repositioning. Animoca Brands — long one of Web3 gaming’s most aggressive investors, with more than 380 Web3 bets including The Sandbox, Axie Infinity, and Yield Guild Games — has cut its pure gaming exposure to roughly a quarter of its portfolio, according to people familiar with its recent allocation moves and public commentary. The company has been leaning harder into tokenization services, treasury management, and stablecoin-focused products, seeking steadier cash flows than volatile in-game economies can offer.

For further background on GameFi’s bust and survival prospects, see this GamesBeat report on the 93% failure rate, this Games.gg summary of the same data, and this analysis of why blockchain games failed to meet expectations.

Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact crypto.news@mexc.com for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

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