Games are mostly made to encourage you to play forever; this premise stays true even with games that pay you to play. You’d think they’d want you to only play for 5–10 minutes to avoid losses, but in reality, you’re more likely to invest into their game the more you play.
Most P2E games require upfront investment, games like Rollercoin or Axie Infinity, make it impossible to get any money without investing $10 at a minimum. Other P2E games like Crypto Royale encourage users to play without investing, where you can even make up to $5 in a day just playing for your own clan or even through reselling skins, where users have made up to $100 doing so.
The real question is this: What do play to earn games want from you? Do they want your time? Effort? Maybe for you to tell your friends about it? Maybe all they want is your money?
You’ve been programmed to think of P2E games as a grand conspiracy to harvest your money, time, effort, or data. And for some of them, maybe that’s true. The corporate-backed, venture-capital-pumped “Web3” projects? They’re just old-school cash grabs with a crypto veneer. They want to sell you NFTs, fleece you on gas fees, and dump their tokens.
But what if I told you that there’s one game, one community, that operates on a different frequency? A project that doesn’t target idle compute cycles or your bank account.
Traditional games are, in today’s world, a sinkhole. You spend your money, time, effort, passion, and it all ends up in some vault across the world; in Switzerland perhaps. You have zero ownership, they control the game, the economy, and the value of your effort. It’s an, unfortunately, closed system where you have 0 control. In a way, it’s a walled garden where the bushes are brick walls, and you’re just a visitor.
Crypto Royale breaks those walls; it’s a beautifully simple, skill-based game. No randomness involved, no cash grabs, no pre-sale investment, and most importantly, no investments are required.
You just play.
You play because the game is fun, because the competition is real. And for every win, for every display of skill, you’re literally rewarded with money; ROY Tokens.
This isn’t a job. The rewards aren’t a wage; they’re a direct, transparent recognition of your skill and contribution to the ecosystem. It’s a place where you have control. The game isn’t trying to steal your time; it’s empowering you.
The real target of Crypto Royale is the concept of corporate-owned gaming itself. It’s a Trojan horse of decentralization, a proof-of-concept that a community can build and sustain a fun, fair, and self-governing game. The players aren’t the product; they’re the owners. They hold the tokens, they participate in governance, they share in the profits from wager-based modes. Crypto Royale is one of the only Play to Earn ecosystems out there that fully focus on giving you the control with major decisions; which all go through the community, through a DAO Vote.
Crypto Royale isn’t trying to trick you. It’s offering you an escape from the walled gardens, a chance to be part of something different. A digital utopia built on skill, not on corporate greed. So go ahead, play a few games. You’ll see. The conspiracy isn’t what they want from you. The conspiracy is that they’ve been hiding this kind of gaming from you all along.
https://CryptoRoyale.One/Ranked
The Real Psychology Behind Web3 Games was originally published in Coinmonks on Medium, where people are continuing the conversation by highlighting and responding to this story.

